Medium UI/UX Designer questions
34 questions · 10 points each for a correct first answer.
- 1.How many users for a usability testusability-testing, research-planningmedium
- 2.What design tokens solvedesign-systems, design-tokensmedium
- 3.Writing a helpful form errorux-writing, form-designmedium
- 4.Reading an early A/B test resultab-testing, data-informed-designmedium
- 5.Jobs to be Done framingjobs-to-be-done, user-researchmedium
- 6.Research for a navigation redesigninformation-architecture, card-sortingmedium
- 7.Status shown only by colouraccessibility, data-visualisationmedium
- 8.Effective developer handoffdesign-handoff, collaborationmedium
- 9.WCAG 2.2 target size minimumaccessibility, wcagmedium
- 10.Focus hidden by a sticky baraccessibility, wcag, keyboard-navigationmedium
- 11.Drag-only reorderingaccessibility, wcag, interaction-designmedium
- 12.Blocking paste in password fieldsaccessibility, wcag, authenticationmedium
- 13.Typing the same address twiceaccessibility, formsmedium
- 14.Focus in a modal dialogaccessibility, interaction-designmedium
- 15.Icon-only buttonsaccessibility, design-handoffmedium
- 16.Reading a SUS scoreux-metrics, usability-testingmedium
- 17.The HEART frameworkux-metricsmedium
- 18.Is more time goodux-metrics, analyticsmedium
- 19.Moderated or unmoderated testingusability-testing, research-methodsmedium
- 20.When to use a diary studyresearch-methods, user-researchmedium
- 21.Fixing a survey questionsurveys, research-biasmedium
- 22.Making sense of research notesresearch-synthesismedium
- 23.Primitive or semantic tokensdesign-tokens, design-systemsmedium
- 24.Light and dark mode in Figmafigma, design-tokensmedium
- 25.When to show validation errorsforms, interaction-designmedium
- 26.Too many settings on one screeninteraction-design, cognitive-loadmedium
- 27.Undo or confirminteraction-design, error-preventionmedium
- 28.A payment error in a toastui-states, error-messagesmedium
- 29.Designing dark modecolour, visual-designmedium
- 30.A wide table on mobileresponsive-design, mobile-designmedium
- 31.Copy the competitorstakeholder-management, product-thinkingmedium
- 32.Giving useful critiquedesign-critique, communicationmedium
- 33.Design too costly to buildcollaboration, design-trade-offsmedium
- 34.Infinite scroll or paginationinteraction-design, navigationmedium