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Networking
Game Developer
Networking questions
8 questions on Networking for game developers, easiest first.
Medium
1
Why fast games use UDP
medium
Hard
7
Responsive movement with an authoritative server
hard
Hits that looked right but missed
hard
Lockstep desync
hard
Choppy remote players
hard
Bandwidth grows with player count
hard
Friends cannot join a hosted game
hard
Estimating server time on a client
hard