Game Developer
Lighting questions
20 questions on Lighting for game developers, easiest first.
Easy 4
Medium 9
- Characters look flat in a baked scenemedium
- Lambert diffuse termmedium
- The Blinn-Phong half vectormedium
- Point light at twice the distancemedium
- Metallic and roughness inputsmedium
- What SSAO approximatesmedium
- Reflections slide across the floormedium
- Water reflects more at the horizonmedium
- Waving flags in the vertex shadermedium