Unity
28 practice items · needed by 1 role
Easy 17Medium 9Hard 2
Practice questions
- Frame-rate independent movementeasy
- Where to apply physics forceseasy
- Value returned by Lerpeasy
- Awake or Start firsteasy
- What a prefab iseasy
- Waiting two seconds in a coroutineeasy
- GetComponent every frameeasy
- Local vs world positioneasy
- Input actions instead of keyseasy
- What deltaTime iseasy
- Button drifts on other screenseasy
- Shared stats for many enemieseasy
- Bullets hitting their shootereasy
- Sound with no directioneasy
- Switching from idle to runeasy
- Object still there after Destroyeasy
- Kinematic rigidbodyeasy
- Garbage in Updatemedium
- Error after enemy is destroyedmedium
- Coroutine stopped silentlymedium
- Memory keeps growing with Addressablesmedium
- Rotate turns the wrong waymedium
- Raycast ignores the Ground layermedium
- Testing a jump over several framesmedium
- Timer text slows the whole HUDmedium
- Rotation reads back as 350medium
- Job safety system errorhard
- Using transform in Task.Runhard