Multiplayer
11 practice items · needed by 1 role
Easy 0Medium 3Hard 8
Practice questions
- Server RPC is ignoredmedium
- OnRep not running on the hostmedium
- Why fast games use UDPmedium
- Responsive movement with an authoritative serverhard
- Hits that looked right but missedhard
- Choppy remote playershard
- How rollback netcode workshard
- Bandwidth grows with player counthard
- Client reports its own damagehard
- Friends cannot join a hosted gamehard
- Estimating server time on a clienthard