Skip to content
RED SAGSkills
mediumUI/UX Designer interview question

How do you run a design critique session that is useful rather than a debate about taste?

What the interviewer wants to hear

  • Share context: goal, user, constraints and stage
  • Ask for the specific feedback you need
  • Feedback tied to goals and users, not taste
  • Facilitate: timebox, include quiet voices
  • Capture actions and decide afterwards

Model answer

I start by framing the session: the problem, who the users are, the goal and success metric, the constraints and how far along the work is. Then I say exactly what feedback I need, such as "Is the comparison clear?" rather than "Thoughts?". I ask reviewers to tie comments to the goal and user, for example "this might make users miss X", and to describe problems rather than prescribe solutions. As facilitator I timebox discussion, ask quieter people directly and park off-topic debates. When I review someone else's work, I follow the same rules and also mention what works well. Critique is not where decisions are made, so I capture comments and then decide which to act on, and I share back what changed and why. This builds trust and keeps sessions useful.

Can you answer it under time pressure?

Take a timed medium round and get scored on every answer.

Start mock interview

More medium UI/UX Designer questions