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RED SAGSkills

Hard Machine Learning Engineer questions

32 questions · 20 points each for a correct first answer.

  1. 1.Great offline, bad in productionhard
  2. 2.Why fp16 needs loss scaling but bf16 usually does nothard
  3. 3.Model does not fit in GPU memoryhard
  4. 4.ROC-AUC after calibrationhard
  5. 5.Better offline metric, worse A/B testhard
  6. 6.L2 penalty versus AdamWhard
  7. 7.A feature that is too goodhard
  8. 8.Tuning an HNSW vector indexhard
  9. 9.KV cache size for one sequencehard
  10. 10.Parameters in a multi-head attention blockhard
  11. 11.view() after a transposehard
  12. 12.Fine-tuning a CNN with batch size 2hard
  13. 13.Why Adam divides by 1 - beta^thard
  14. 14.What ZeRO stage 3 shardshard
  15. 15.Activation checkpointing trade-offhard
  16. 16.Why RoPE encodes relative positionhard
  17. 17.What FlashAttention changeshard
  18. 18.Speculative decoding and output qualityhard
  19. 19.Why serving engines page the KV cachehard
  20. 20.INT8 activations hurt accuracyhard
  21. 21.Why scale distillation loss by T squaredhard
  22. 22.How DPO differs from PPO-based RLHFhard
  23. 23.Fine-tuned model forgets general skillshard
  24. 24.Filtered vector search returns too fewhard
  25. 25.Inputs stable but accuracy fallshard
  26. 26.Retraining on your own recommendationshard
  27. 27.Random ID tops feature importancehard
  28. 28.SMOTE applied before cross-validationhard
  29. 29.LLM judge prefers the first answerhard
  30. 30.Instructions hidden in a retrieved pagehard
  31. 31.Daily cost of an LLM featurehard
  32. 32.Negative R-squared on test datahard