easy5 pts · first answer countsgame-enginesunity
LoadScene fails in the build
SceneManager.LoadScene("Level2") works in one test but fails in a build saying the scene cannot be loaded. What is the likely cause?
Discussion 0
Join free to post in the discussion.
Related questions
- Frame-rate independent movementGame Developer
- Where to apply physics forcesGame Developer
- Value returned by LerpGame Developer
- Awake or Start firstGame Developer
- What a prefab isGame Developer
- Waiting two seconds in a coroutineGame Developer
- GetComponent every frameGame Developer
- Local vs world positionGame Developer