medium10 pts · first answer countsgame-enginesunityworkflow
Every edit triggers a long compile
A project with 2,000 scripts recompiles everything after any small change. What helps?
Discussion 0
Join free to post in the discussion.
Related questions
- Frame-rate independent movementGame Developer
- Where to apply physics forcesGame Developer
- Value returned by LerpGame Developer
- Awake or Start firstGame Developer
- What a prefab isGame Developer
- Waiting two seconds in a coroutineGame Developer
- GetComponent every frameGame Developer
- Local vs world positionGame Developer