hard20 pts · first answer countsgame-enginesunityanimation
Off-screen enemy never attacks
An enemy's attack damage is applied by an Animation Event. When the enemy is off-screen behind the player, attacks never hit. Why?
Discussion 0
Join free to post in the discussion.
Related questions
- Frame-rate independent movementGame Developer
- Where to apply physics forcesGame Developer
- Value returned by LerpGame Developer
- Awake or Start firstGame Developer
- What a prefab isGame Developer
- Waiting two seconds in a coroutineGame Developer
- GetComponent every frameGame Developer
- Local vs world positionGame Developer